Replica -- office scene

replica_office · Replica · planned — not present locally yet

Ground-truth mesh

Not present locally. See the acquisition plan below.

Why this sample is in the benchmark

A dense, watertight indoor GT mesh with HDR textures: the cleanest scene-level geometry target for indoor 3DGS work. Interior angles and furniture create heavy occlusion, exactly what the local room scene approximates.

Ground truth

GT type
scanned
licence
Research / non-commercial
source
Replica
builder
- {'scene': 'office0'}
views
200 × 640px (forward, fov 60°)
lighting
provided

Acquisition plan

kind script, automatic False, estimated size 1500 MiB

  1. Clone the dataset repository (Mac/Linux/Windows)
    git clone https://github.com/facebookresearch/Replica-Dataset.git
  2. Download and decompress the 18 scenes (~1.5 GB each)
    cd Replica-Dataset && ./download.sh /path/to/replica_v1
  3. Convert one scene's quad GT mesh (mesh.ply) to a triangle mesh
    python -c "import trimesh; trimesh.load('/path/to/replica_v1/office0/mesh.ply').export('office0.glb')"
  4. Project page (contains the download and licence details)
    https://github.com/facebookresearch/replica-dataset

Replica: 18 photorealistic indoor scenes, each with a dense textured mesh ('mesh.ply'), HDR textures and semantic/instance annotations. Best open indoor scene-level GT mesh. Both room-scale and building-scale. Non-commercial research licence.

Comparisons

No reconstruction compared yet. Run geombench compare replica_office --mock or point it at a real 3DGS output.